Create stunning low poly flames with ease using the Low Poly Flames pack! Customizable flames, colors, and sizes to fit any scene. Perfect for stylized game environments.Contains all original shaders, materials, sound effects and scripts for own use and customization.Most important values from shader exposed to material, like twirl, scroll and distortion strength.Colors adjustable in Color over Lifetime settings of particle system.For higher quality, increase Emission Rate over Time and decrease Liftime. (Caution, can be verry expensive in resources!)Light is child object of particle system, can be disabled if not needed, like for chandelier.Torch Manager is required, script type depends on Flame Type (Normal, Ghost or Zombie). Can set time of light color change time, intensity change time and min and max intensity.Bright and dark color are bounds for lightcolor variation and can be set too. For each type is one TorchManager script per scene needet, no matter on which gameobject, must just be loadet.Care that all light components are tagged with the correct tag, Torch, GhostTorch or ZombieTorch. Same setup for torches, candles must only be tagged with candlesInsert Player or camera object into respective slot in script to get distance to disable flames on distance3 premade flame shaders3 color stylesFully customisable in color and formScript for light color variation for more natural look of light emisionDisables when too far away to save resourcesIncludes sound asset for torches and campfires