Stylized noodle restaurant 3D AssetUpdated from v.1.3.0 to v.2.0.0Version 2.0.0 has a lot of extra content, 16 new assets added for free! Found in the ‘Extra Props’ folder.This is a 3D model of a stylized noodle restaurant and outdoor diorama assets. The assets are suitable for in-game use, low-poly and minimum texture maps; suitable for mobile development.Assets are not strictly made for modular use compatible with grid snapping, but various elements can be used in their own right.The latest version consists of 54 unique meshes. The restaurant and diorama terrain are available as combined meshes. At the same time every component is available as its own moveable/customizable asset.This download comes with:Number of textures: 5Texture info: One diffuse comes with baked AO, one withoutTexture dimensions: 2048x2048Polygon count of Kongnoodles: 18,900 combined mesh totalVertices: 10,599Unique Meshes List:1. Kong Noodles (combined model)2. Terrain Extra Props (combined model)3. Main Building4. Roof Segment 15. Roof Segment 26. Bar7. Roof 18. RoofBar 19. RoofBar 210. Window Large11. Window Small12. Floortile13. Doormat14. Stool15. Stove16. Menu17. Pipe 118. Pipe 219. Pipe 320. Pole21. Fridge22. Bowl23. Airco 124. Airco 225. Airco 326. Vent Pipe27. Lantern28. VendingMachine29. Trashcan30. Gutter31. Sign Seafood32. Sign Dragon33. Sign NewYear34. Small Sign 135. Small Sign 236. Small Sign 337. Small Sign 438. Small Sign 539. Small Sign 640. Lantern Pole41. Pavement Block Curb 142. Pavement Block Curb 243. Pavement Block Curb L44. Pavement Block Curb R45. Pavement Block L46. Pavement Block R47. Potted Plant48. Recycle Bin Glass Bottles49. Recycle Bin Paper50. Sign Outdoor51. Table Outside52. Terrain53. Utility Pole54. Wall BrickAll meshes are in .Fbx format and available as prefabsMinimum polygon count: 10Maximum polygon count: 18,900Number of meshes/prefabs: 54Rigging: NoAnimation count: No animationsAnimation type list: -UV mapping: YesLOD information (count, number of levels): No LOD'sTypes of materials and texture maps (e.g., PBR):3 x Diffuse Texture .png2 x Emissive Texture .png2 x Material which is a standard shader