AnimeStyleCharacters is not just a set of art assets, it's a framework that can be used to generate infinitely many characters.AnimeStyleCharacters is not just a set of art assets, it's a framework that can be used to generate infinitely many characters.Require Unity 2021.3 or later.🍀 Features:☑️ Each sprite is swapable.☑️ The color of each sprite can be customized (except for weapon, you may have your own ideas about it).☑️ Includes Sprite Blend Shader.☑️ There are mainly 4 PSB files, each with its own 2 secondary textures.☑️ Each sprite was drawn on the canvas 709x709 resolutions canvas.☑️ Each sprite has been skinned to match the Nora Sketelon.☑️ The number of vertices of meshes is optimized.☑️ 4 tutorial scenes.🔨 Tools:SetMatColor:A monobehaviour component used to set color and material of SpriteRenderer.ColorSetter:A monobehaviour component used to manage SetMatColor components.AnimeStyleCharactersAsset:AnimeStyleCharactersAsset is A kind of ScriptableObject Asset used to store colors of every sprite permanently.Sprite Blend Shader:The shader blend three sprites into one. Support Amplify Shader Editor in Built-in and URP. Support ShaderGraph in URP.Origin Sprite Blend Shader:The shader blend three sprites into one. The original color of floor-sprite will be keep. Support Amplify Shader Editor in Built-in and URP. Support ShaderGraph in URP.149 sprites with their own 2th textures and 3th textures(The count is based on sprite library)4 tutorial scenesThe following way of counting is reconmended:30 prefabs28 color presets4 hair cut suit4 cloth suits4 weapons1 base skin3 expressionsUnlimited of characters that can be generated.☢️☠️