A set of Urban Dumpsters. Can be used for Cover, scatter terrain, as boxes to be opened, and any other way you can imagine.
These were originally created to be used for a Third Person Cover Shooter.It is compatable with HDRP however you will need to configure this yourself. There is nothing custom here so the HDRP material converter will work perfectly fine.A set of Urban Dumpsters. Can be used for Cover, scatter terrain, as boxes to be opened, and any other way you can imagine.These were originally created to be used for a Third Person Cover Shooter. Intent was to use them for cover or breaking line of sight. So they are modeled with that scale in mind.These were originally created to be used for a Third Person Cover Shooter. Intent was to use them for cover or breaking line of sight. So they are modeled with that scale in mind.They are fairly low poly, and there are currently no LODs, however in a future patch I plan on adding some. Textures are imported as 2048 however this can be changed and there will be little impact to the visual appeal.3 Total models. Dumpster1, Dumspter2, and Dumpster Lid.Box Colliders are added to each item and can esaily be removed or simplified if required \ desired.For each Dumster there are 2 colors. Green and Blue.And for each Color there are 4 levels of wear. Pristine, Light, Medium, and Heavy wear.As Such there are 16 permutation of Prefabs created. One of each wear level for each Dumpster and for each color.there are 3 textures per Material and 1 material per Wear level.48 textures in total Plus the 3 for the lids.Each texture is 2048 and can easily be downscaled with little visual impact.No rigging included however the pivot points are correct on the lid hinges, so they can be opened realistically.UV mapped [Yes]PBR materials are included. [Albedo, Normal Maps, and Metallic Smooth] This means they can also easily be converted to HDRP as there are no custom shaders. You can do this yourself for now.Poly count:Dumpster1: 1272Dumpster2: 1272Lid: 950