Double Sided Shader that lets you to Roll paper, maps, scrolls, etc. (any rectangular plane things). Noise effect included. (Can be edited in Amplify shader editor or Shader Graph for URP, HDRP)There are 2 Shaders that permit to roll the object.1. You can roll a paper from one side to another. Also you can change the direction. From right to left or from left to right.2. You can roll a paper from sides till the middle symmetrically. Also there is a possibility to add some noise for the paper. (check the video)Shaders are made with Amplify shader editor.Tested on Built-in render Pipeline, URP and HDRPShader properties for Built-in render Pipeline (for URP and HDRP are similar):Mask Clip ValueOpacityMaskMainTexFrontNormalMapColorBackAlbedoBackNormalMapMapLengthRollValueAmplitudeSpiralCoefficientNoiseTextureNoiseStrengthNoiseVerticalOffsetThe roll is acting by the axis X. The reference is Unity Plane 3d object. Samples are included.