If you want to add a pixelation effect to your 2D or 3D game, then this is a great easy-to-use solution.The pixelization method is as follows: the image is divided into squares (pixels) of the desired size, the main color is determined in each of them, after which the square is filled completely with this color.📌 The effect works with Built-in, URP and HDRP.📌 The effect will not affect the performance of your application in any way.📌 Activate and deactivate, change the degree of pixelation with just one line of code.🎮 WebGL📄 Documentation.pdfSupported platforms: Android/IOS/PCDocumentation: Included