AW ForceFeedBack for Windows
active world
$9.90
$10.99
10%OFF
Date |
Price |
---|---|
日時 |
価格($) |
09/01(2022) |
10.99 |
09/14(2022) |
9.9 |
11/22(2024) |
9.9 |
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"AW ForceFeedBack" is an set that controls the Force Feed-Back of the handle controller from the Unity app that runs on Windows.
*It is a Windows native asset and works only on Windows.Force feedback can be easily implemented with a steering wheel controller such as G29, and it is possible to control vibration, torque, and viscosity.After initializing with AWFFB_Create(), just pass the vibration parameters with AWFFB_SetVibration(), AWFFB_SetTorque(), and AWFFB_SetViscosity().*See help for details.Two samples are included below.A sample that allows you to set force feedback parameters from the keyboard.A simple sample that drives a car. (The vibration changes depending on the material on the ground, it vibrates when it hits a wall, and the viscosity changes depending on the speed)* In "Demo_AWFFB_CarRun", the steering wheel, accelerator, and brake can only be operated using the keyboard. Steering controller operations are commented out. To make it work without commenting out, please create "Axis1", "Axis3", and "Axis4" according to your steering controller from "Edit > Project Settings > InputEdit".You can download the DEMO executable from below.DEMO download*It is a Windows native asset and works only on Windows.