Low poly Lizardman Knight. Rigged to Humanoid with additional bonesLow poly Lizardman Knight. Rigged to Humanoid with additional bonesOnly default shaderTechnical detailsNO HDRP OR URP!ONLY DEFAULT SHADERCharacter: tris 58 092, verts 35 305Rigged with Humanoid. The jaw is rigged so you can open his mouth.Easy Animations retarget in UnityPBR Textures Metall/Roughness4K Textures - Body, BodyArmor, ArmsArmor, LegsAndTailArmor, Cape, Sword1K - EyesTextures - normal, roughness, albedo, AO, opacity, emissive7 Texture sets - Body, BodyArmor, ArmsArmor, LegsAndTailArmor, Cape, Sword, EyesNumber of Textures: 81The Colors can be mixed to get new lookEvery metal part of the Armor and blade of the Sword has Damaged texturesYou can change the color of every part separately.Body has 5 Color VariationsEyes have 4 Color VariationsArmor have 3 Color VariationsOnly default shader