3d model of a realistic character fantasy creature warrior.
The character has modular armor.
Physical model for the fabric on the belt.video presentation: https://youtu.be/VfICWidzXO8The character has a detailed facial rig. For this, the character was equipped with additional bones:Chin, eyeballs, eyelids, eyebrows, ears, nose, cheeks, nasal septum, tongue, teeth.And also there are additional bones for the sword and armor on the right hand with a dagger.Also has fabric bones on the belt.The armor has three different PBR textures.The character is divided into eight logical parts. Each part has its own unique set of textures including RGBY mask for fine texture settings, color change, roughness, metallicity, brightness.The character is well optimized, with a minimum number of polygons, considering its detail, with topology that repeats the anatomy where necessary.Number of characters: 1Number of Materials: 20Number of textures: 64Texture dimensions: 4096x4096Polygon count of [Model Name]: 19802Number of meshes/prefabs: 3Rigging: YesAnimation count: No (Unity Third Person Anims used for demo purposes)UV mapping: YesTypes of materials and texture maps: PBR