Added more Textures and weather versionsBuilding Builder lets you create a huge variety of low-poly buildings from a simple list of settings. Pick a house style, press Randomize, and you have a building — then tweak any option to make it exactly what you need.Ideal for any low-poly game that needs a lot of buildings, and for background buildings in higher-detail games.Build a street in secondsChoose a building style — Village House, Town House or Tower Block — and the randomizer creates buildings within sensible limits for that style. Width, depth, floors, garage, roof type, window density and materials can each be randomized or locked, so you stay in control of the look.Every building is a single mesh built from one texture, so they batch well and stay cheap to render. Section sizes are set in Building Units rather than the transform scale, which keeps batching intact.NEW — Three conditions: Clean, Unkept and UnusedEvery building can now be shown in three states, switched with one click or picked at random:Clean — as designed, freshly built.Unkept — grime, rain streaks, damp at the base, moss, dirty glass, peeling paint and a rusting garage door.Unused — boarded-up windows and doors, broken glass, missing roof tiles, cracked walls, fallen render and creeping ivy.Tick which conditions the randomizer may use and a single click populates a whole street with well-kept homes next to abandoned ones — perfect for run-down districts, survival and post-apocalyptic scenes.NEW — 21 texture stylesSixteen new styles join the originals, all following the same template so any texture works with any building:Red brick, yellow London stock, Victorian red brick, dark engineering brick, painted brick, sandstone, granite, limewashed stone, white render, ochre stucco, pebbledash, modern grey render, weatherboard, Falu-red board and batten, log cabin, timber frame, Tudor, thatched cottage and an office block.That's 63 ready-to-use textures and materials in total, with seamless panels that line up from wall to wall and floor to floor in any combination.NEW — Universal Render Pipeline supportMaterials, prefabs and a demo scene are included for URP alongside the built-in versions, so the package works in either pipeline out of the box.Also includedSix ready-made prefabs: Village House (basic and variety), Village House B, Town House, Tower Block and Tudor House.Baked lightmap support with adjustable unwrapping options.A terrain modifier that flattens the ground under the building and its garage.Manual texture control — edit the wall layout letter by letter to place exactly the doors and windows you want.Demo scenes and full documentation. Example and documentation can be found HereI've used AI to create the new Textures and updated the code to add the new button on the UI to give the user more options.



