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A complete fade effects solution for your game. Provides easy to use light, material, camera, and screen effects that work on all render pipelines.All effects from v1.0.4 work with all built-in render pipelines.Future pipeline-specific effects will be provided as unitypackage files.Custom render pipelines may work out of the box, if not this system is designed to be easily modified to be compatible with even custom render pipelines.WebGL DemoScreen Effects✔️ Screen fade (out/in/out and in)✔️ Screen fade & unfade curves to control rate.✔️ Screen fade supports video capture with assets like AVPro.✔️ Supports VRObject Effects✔️ Fade objects blocking camera.✔️ Multi-depth blocking object fading (fade objects behind objects)✔️ Fade out scene loader.Material Effects✔️ All material effects support renderers with multiple materials.✔️ Fade material alpha.✔️ Material emission flicker.✔️ Material emission ping pong.✔️ Material emission toggle.Lighting Effects✔️ Lighting flicker.✔️ Lighting intensity to target.✔️ Lighting ping pong.Text Effects✔️Fade & unfade Legacy text.✔️Fade & unfade TextMeshPro text.Features✔️ Powerful public API.✔️ Unity events where applicable, public API designed with events in mind.✔️ Well documented with hand written documentation and automatically generated API reference.✔️ Easy to use!✔️ Powerful demos using Unity Events.✔️ Renderer pipeline independent.✔️ Clean design and folder hiearchy - although v1.0.0 has no pipeline specific features, all features work on all render pipelines, pipeline specific features will be distributed as installable package files in the future.Extra Features✔️Sync flicker effectsPlanned FeaturesShader driven dissolve in/out effect.Shader driven pixelated fade effects.Have a suggestion? Let us know at intuitivegamingsolutions@gmail.com we are always looking for new ideas.Other Assets:Damage System - An advanced damage and weapon system for your game.Game Movement - A fully-featured, modular movement system for almost any kind of game.Editor Physics Simulator - Simulate and record physics in the editor.Editor Animation Freezer - Freeze Animators at a specific frame in an animation.Console Commands & UI - Console commands & UI panels for Unity.Documentation:API referenceDocumentation*Do not hesitate to email questions, concerns, suggestions, or comments to intuitivegamingsolutions@gmail.com*Tested on Unity 2020.3.30f1 and Unity 2021.3.1f1No input system dependency.If any problems are experienced on Unity 2019 to the latest version please contact intuitivegamingsolutions@gmail.com for support.
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