Hi and welcome to the Render Order EditorWindow tool for Unity.
This tool provides you with an editor window where shaders and materials can be labeled and slightly adjusted. The intention for this window is to be a central place where you can get an overview of multiple materials which otherwise would require you to inspect multiple assets at once which might be cumbersome.
Tested for
Platforms: PC / Mac
RenderPipeline: Built-in, URP, HDRP