【パブリッシャー丸ごとセール第101弾】9月6日 0:00 〜 9月12日(木) 23:59まで
Archanor VFXのアセット50%オフ
↓↓↓ 今週の無料アセットプレゼント🎁
『Super Confetti FX』$11 => FREE(9月12日 23:59まで無料)
クーポンコード:ARCHANOR
【September Surprise sale】⏰️ 9月5日 〜 9月18日 23:59まで NEW!!
9月のサプライズセールが始まりました🎉 ゲーム開発に役立つ200以上のアセットが50%オフ
✅️ 合計60ドル以上のご注文ならクーポン適用で さらに10%オフ
クーポンコード:SEP10BER
※ 有効期限:2024年9月30日まで、複数回利用可能、セール品以外にも使えます
【Humble Bundle】 その他 ソフトウェアバンドルはこちら
『DELUXE DEV DREAM: 3D UNREAL ENGINE AND UNITY MEGA BUNDLE 4000+ ASSETS』 ⏰️ 9月10日(火) 3時まで
注意:アンリアルエンジン多めなバンドルです。UnityはHDRP
UE→Unity変換アセット所有者にオススメ「Exporter for Unreal to Unity 2024」
『GAME CREATOR MEGA BUNDLE』 ⏰️ 9月11日(水) 3時まで
RPGツクールやUnity2Dゲーム開発に使える100以上のアセットバンドル
価格:$20で110アイテム
『LEARN TO CREATE GAME ART IN BLENDER 2024』 ⏰️ 9月24日(火) 3時まで
Blenderのスキルアップ。GameDev.tvのGDTVゲームアートバンドルコース(英語)
Whiskey Structure Builder helps you craft professional-looking industrial assets (like pipes, cables, ducts, vases) that fit right within your project visual style with optimized performance.Catalog materials need to be exported either to HDRP or URP to be correctly displayed on the meshes. Please take a look at the Unity Documentation on how to convert your materials: Convert to HDRP/UPR materials.Web Site | Discord | Contact | DocumentationWhiskey Structure Builder is a Procedural Mesh Building Extension for the Unity Editor to create industrial looking assets, such as pipes, cables, ducst and all kind of tubular structures. You can create highly customizable assets right in the Unity Editor, save them to ScriptableObject files for later re-edition or export them to prefabs (with or without LOD groups). The tools provided are aimed at giving you the possibility to create assets that align and fit with the creative vision in your project, while taking care being optimized for performance.Unit elements with bezier curve-based tools to customize their girth and shape in any structure.Socket Array elements to connect Units to and to edit, align, move and rotate them in groups so that you get the final structure the way you want it to look.Template elements to apply materials to Units and customize the UV mapping on the mesh.Prop elements bound to Template to include additional materials and extend the geometry on Units using rules for patterns.Axial bezier curves per Unit and Prop to give each Unit the silhouette shape that you need.LOD grouping tool to customize the mesh resolution on your structure and optionally have LOD Groups on your final Prefabs.Auto generate colliders per Unit at the final Prefab: Box AABB or Mesh Colliders.Lightmap generation for baked and real-time lightmapping.Persistence functionality: save, load and share structures using ScriptableObjects.A catalog of pre-made Templates to add to your Structures.A catalog with 90+ PBR materials for your Structures (exportable to HDRP and URP).Documentation and source code with comments.Whiskey Structure Builder is still in-development and will get constantly improved.
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