Native SerializableDictionary [Classless]
Sleepy Games Studio
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This is a Dictionary which is serializable in the inspector and is fully JSON serialization compatible. It is made to be as lightweight as possible and supports Unity types being JSON serialized.SerializableDictionary is a Dictionarywhich does not require you to createany classes for different types.It doesn't use any custom editorinspector drawing, any extra or externalextensions, or libraries.It is fully native to the Unity C#Environment and displays in theInspector using your Unity version.It is created as the most lightweight,openly customizable, and extensibleSerializableDictionary while alsoincluding a boxing method for Unitytypes so they can be JSON Serializable.I appreciate all feedback and would love to hear any suggestions to improve this asset. Please leave a comment describing any desired changes, new features, and/or extended support.Dictionary natively serializable in the inspector windowJSON serializableBoxing for JSON serializing Unity types like Vector3Implicit conversion from Dictionary to SerializableDictionaryZero overhead from custom implementationsNo need to create any extra classes to use itIt implements Dictionary directly and is used as oneAuto-saves all key and value changes in Edit Mode and in Play ModeIt will wait for null and duplicate entries to be resolved by you before saving those specific entries