It is recommend using "Generic" rig type of the character."Humanoid" rig type does not animate face.Render Pipeline : URPEach of the models have the number of material is 1.Each of the models have the number of textures is 1.Each of the models have Texture size 1024 x 1024 pixels.Polygonzombie : 6284 triangleszombie_box : 664 triangles---------------------------Animation---------------------------attack1attack1_chargeattack1_moveattack2attack2_chargeattack2_jumpattack_aggressiveattack_aggressive_chargeattack_aggressive_jumpattack_biteattack_clinchattack_clinch_movebasis_crawlbasis_stand1basis_stand2basis_stand3basis_stand_aggressive1basis_stand_aggressive2basis_stand_meek1basis_stand_meek2basis_standupbasis_standup_backdamage1damage2damage_aggressivedamage_crawldamage_downdamage_down_backdamage_drowndamage_faintdamage_faint_backdamage_faint_swimdamage_falldamage_fall_backdamage_fall_back_groundmove_crawlmove_run1move_run2move_run_aggressivemove_walk1move_walk2move_walk_meek1move_walk_meek2