Medieval boys children modular ,low poly modelWork on URP and HDRP, built in works from 2021.3LTS (you will need to recreate the shaders)BUILT- IN - to support built in in the shader it works from version 2021.3- it works through the graph shader, you need to add this render in the shader graf. If the render type does not appear, add the URP pipeline, then add the buiilt in shader1 basic character includes all clothes, hiding what you don't needThe character is suitable as an NPC in a medieval game or something like that1 character boy2 color textures body ,youcan add freckles, 2 types of hair (drawn), 3 types of eyebrows (drawn)52 face morphs for facial animationthere are also morphs for a variety of faces - ears, nose, cheeksmodular clothing - 6 shirts, 6 pants, 4 shoes , 6 hatsyou can add your own textures on clothes, change colors and create even more variations (watch the video), the color of the eyes also changesPBR textures (albedo-white, met-roug,normal map) with masks for customization colorsRigged: YesRigged to Humanoid skeleton: YesAnimated: NoNumber of Animations:0Animation types (Root Motion/In-place):0Number of characters:1Vertex counts of characters: about 13,000 one set of clothes,may changeNumber of Materials and Material Instances:6/29 (uv- body,eye,shirt,pants,hat,shoes)Number of Textures:32Texture Resolutions: 1024-4kSupported Development Platforms:pcWindows: Yes/