This is URP shader.
This shader was written in HLSL code.
This package was produced in this version
2021.3.1
Please download the URP and set up the built-in Render Pipe Line.
With this package, you can make trees and grasses like cartoons.
So this shader corresponds to the cartoon effect.
Feature List
ShaderName : HSM/Plant
Basic Shader Setting
In this item, you can set basic rendering settings.
It is also possible to erase objects close to your camera with NearPlaneDither.
BaseTexture Setting
It is possible to adjust the base texture and basic color.
It is possible to use the curling function using the alpha of the texture.
Bump Setting
Basic normal map settings are possible.
Adjust the scale of the normal map in detail.
Shadow Setting
You can set shadows.
Try adjusting the shadow range and the softness color.
Specular Setting
Reflected light can be produced with this item.
Use the mask map to create detailed reflections and metallic effects.
RimLight
Try to use RimLight to represent backlighting.
You can also create details using the mask map.
Emission Setting
Create a luminescent representation.
Use the blinking effect and mask texture to create a detailed effect.
Dissolve Setting
You can create an effect when it disappears.
Use the mask map to express the detailed disappearance effect.
WindEffect Setting
Use the wind effect.
Set the wind effect with noise and movement.
Models Information
Grass
The full model is only four layers of Unity's default plane model.
Please test the grass model you own.
Tree
Number of polygons : 11,738
Use this model as a shader test model
Models Information
Grass : 512 x 512
Leaf : 512 x 512
Dissolve 1024 x 1024
Available Platforms
PC, Android, Nintendo Switch, PS
iOS may not run on some devices
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