A 2D Fly Simulation.This is a 2D Fly Particle System.The flies can land on obstacles or even the player.They can avoid obstacles.They can be affected by explosions.They can have a fly path.Main Components:FlyZone: Create a swarm of flies.LandingMask: The flies won't land outside of this mask.Explosion: Add explosion force to flies.FlyPath: Create a movement path.FollowPath: It uses FlyPath to move gameobject.FlyZoneManager: It collects all FlyZones in the scene.FlyZone Main Features:Landing: The flies can land on obstacles.Collision: The flies can avoid obstacles.TextureSheetAnimation: Use one Sprite Sheet for Idle and Fly state.Preview: You can see flies behavior when you are not in play mode.Note:There is only one fly Sprite Sheet.This asset does not use the Unity Particle System.That scary man in the cover image (Candyman) is not included in the asset :)Link to documentation