A shader for crystals for the URP Render PipelineThe package contains a customizable material to make different crystals.It's a really light shader, optimal for any project using the URP render pipeline.Within the package you will find:The crystal shaderA material already set upA model of a diamond2 caustic texture (2k and low-resolution version)A diamond prefab that can be placed in your scene right awayA readme file explaining how to set up your crystal materialsThe crystal shadergraph2 example caustic textures: 2K version and 500px versionAn example diamond modelAn example materialA prefab already set up to be placed in your projectA readme file explaining how to set up the materialsIt requires the shadergraph package.