Boxy is a versatile Inventory and Crafting system, offering customizable options to meet the needs of both small and large games.The example scene provided with the package can only be viewed correctly when using the Universal Render Pipleline and TextMeshPro. This should not pose a problem since the Asset can still be tested and be fully used. The RP-independent User Interface in the example scene provides everything that is needed.Boxy is a comprehensive Inventory and Crafting system for the Unity Game Engine. With its user-friendly interface and powerful features, you can easily manage your game's items, crafting, and inventory management without any programming difficulties.Key features include:Customizable itemsStackable itemsTimed craftingMultiple Item CraftingGlobal and localized item storageInventories for any objectAn item management systemUI examplesA well-written documentationA small wrapper to combine other inventory systems with boxyThe package comes with an example scene to show how it works and can be seamlessly integrated into any project, whether new or almost finished.The source code is well-documented and formatted, and a detailed documentation is included in the package to ensure proper integration and support if needed.Check out the documentation here: Boxy - DocumentationThis package is reliant on your feedback, so don't hesitate to reach out with any questions or suggestions:- Discord: Zindea#5423- E-Mail: Zindeaxx@googlemail.com