Spawn system tool that help to populate and position gameobjects over ground in sceces.Spawner System 1.1Features- Spawn gameObjects in edit or runtime.- Spawn Zones, cubes, spheres, points, composites customizables.- Random scale/rotation, optionally using seeds for procedural levels.- Spawn over terrains with custom slope rotation.- Mix zones and prefab in the same spawners using proportion desired.- Spawn only in assigned zones and layermasks.- Collision Detector, for avoid overlapped objects.- Spawn waves. at different intervals by using coroutines.- Spawn triggers samples.- Object Pooling integrated, for optionally spawn gameobjects from pools.- Create scriptableObject SpawnItems list to share between scenes- Demo scenes and sample assets.- Full code source and documentation included.