Rustic, old modular storage building full of useful propsHDRP Upgrade pack is fully embedded. After importing the asset, run HDRP_Upgrade unitypackage to overwrite the necessary components. No other action needed!Welcome to Old Storage Environment!The new 2.0 update now brings a complete environment with a modular layout, with both exterior and interior supported!Old Storage is a modular environment filled with photo-realistic food items; fruits, veggies, meat and pastry products as well as lots of other relevant props are provided for you to scatter around, such as vases, bottles and more!This product was created with production in mind - although it stands on its own as a storage building, each prop can be reused conveniently in any setting to populate already existing game levels, or even use the modular set in the pack to construct different layouts!Features:- 42 photo-realistic food items (professionally photoscanned and processed.)- 66 high quality props for set dressing - 20 construction modules for layout creation (interior and exterior support)- Standard 3D and full HDRP support - Next gen quality targeting high-end platformsNotes: HDRP version is fully embedded in the Unity package after download. Please do NOT use the built-in auto-upgrade tool, just extract and run the contents in the HDRP subfolder, everything is ready to go there!HDRP recommendation: Change editor to DirectX12 to use raytracing if you have the hardware. Also, you can change all food item materials to Subsurface scattering (with a desired profile) with mass selection - results are amazing!Number of textures: 426Texture dimensions: 1024x1024, 2048x2048, 4096x4096, 8192x8192 (environment modules) Please limit texture resolutions based on your needs, as everything is super high-resolution by default!Polygon count: Ranging from hundreds to 3-4k per objectsTessellated brick wall modules: 10k/mesh with LOD. Use LOD1 for default construction to save resources.Number of meshes prefabs: 136/82Rigging: N/AUV mapping: Yes, non-overlapping + separate custom lightmap UV channels are providedLOD: Only available for construction modules for tessellated meshes.Types of materials and texture maps: PBR channels are provided (albedo, metallic, roughness, AO, Height (if applicable)