Rebindable Keys provides a simple and easy way to implement player input with rebindable controls.
SAMPLE SCENE
FEATURES:
-Assign and change input controls.
-Allow player to rebind inputs during runtime.
-Create and switch between multiple control schemes during runtime.
-Set secondary alternate controls for inputs.
-Easily assign and read Joystick Axis values.
-Use two keys to create a virtual Input Axis.
LIMITATIONS:
-Meant to be used by developers with minimal programming knowledge. You can’t use this package without being able to code.
-Can’t read input from multiple gamepads at once.
-Requires both the old and new Unity Input systems to function properly.