Lowpoly character with customizable outfit, optimized materials, and basic blendshapes for facial expressionsTo use it with URP and HDRP, just update the materials to the pipelines default shader or use unity's material converter.Features:Humanoid rig compatible with mixamo and other animation packagesCustomizable outfitsUses a single material with a lightweight atlas textureIncludes character customization demoThe samples use the Built-in pipeline and the Post Processing Stack v2No animations includedCustomization options:5 hairstyles1 neck accessory21 shirts and jacket combinations3 gloves11 pants/shorts4 shoesHumanoid rigPolycount ranges from 4.5k to 12k triangles depending on the outfit2 UV channelsPrimary UV uses an atlas texture for optimized performanceSecondary UV is fully unwrappedIncludes optional metallic and smoothness maps