Fully customizable Iridescent Materials pack - with material and shader functions for Iridescent, Pearlescent / Pearls, and Iridescent Metal / Car Paint.The material is designed for use with the Universal Render Pipeline.Highly customizable Iridescent Materials Pack - 100% ready to use out of the box.The pack contains presets for:- Iridescence (x3)- Pearlescence (x3)- Iridescent Metal (x3)The materials are rendered from one shader, the source for which is available with the pack.The shader was coded in HLSL and has been built up in a modular fashon, meaning the logic can be extracted and implemented in any existing shader.Details:- Various example materials for: Iridescence, Pearlescence, and Iridescent Metal.- Tailored set of parameters, for high customizability- Modularized HLSL shader code for easy implementation to existing pipelines.Pack Includes:- Number of Textures: 2 (1x 3D - 1x 2D)- Number of Meshes: 2 (demos)- Number of Materials: 9- Number of Shaders: 1The material is coded for the Universal Render Pipeline in HLSL.See provided demo level and material instances for example usage.