You will get 9 game-ready trees and bushes assets [*fbx /*tga]Universal Rendering PipelineSuitable for both first and third-person gamesLightmapsLODsCollisionNumber of meshes - 9Meshes:- SM_Plant_Tree_01 - 17345 tris- SM_Plant_Tree_02 - 22867 tris- SM_Plant_Tree_03 - 9381 tris- SM_Plant_Tree_04 - 8492 tris- SM_Plant_Tree_05 - 1603 tris- SM_Plant_Bush_01 - 1277 tris- SM_Plant_Bush_02 - 1887 tris- SM_Plant_Bush_03 - 810 tris- SM_Plant_Bush_04 - 446 trisTexturesT_Tree_Bark_BaseColorSmoothness - 1024x2048 *tgaT_Tree_Bark_Normal - 1024x2048 *tgaT_Tree_Bark_AO - 1024x2048 *tgaT_Tree_Bark_BaseColorOpacity - 512x1024 *tgaT_Plant_Tree_Leaves_BaseColorOpacity - 2048x2048 *tgaT_Plant_Tree_Leaves_MetallicSmoothness - 2048x2048 *tgaT_Plant_Tree_Leaves_Normal - 2048x2048 *tgaT_Plant_Tree_Leaves_AO - 2048x2048 *tgaUV mapping: Yeschannel 1: overlappingchannel 2: non-overlapping (for baking lightmaps)LODs: Yes - LOD0-LOD1-LOD2-LOD3Collision: Trees trunks