【パブリッシャー丸ごとセール第102弾】9月13日 0:00 〜 9月19日(木) 23:59まで
WDallgraphicsのアセット50%オフ
↓↓↓ 今週の無料アセットプレゼント🎁
『Goblin Animated』$10.99 => FREE(9月19日 23:59まで無料)
クーポンコード:WDALLGRAPHICS
【September Surprise sale】⏰️ 9月5日 〜 9月18日 23:59まで 水曜まで
9月のサプライズセールが始まりました🎉 ゲーム開発に役立つ200以上のアセットが50%オフ
✅️ 合計60ドル以上のご注文ならクーポン適用で さらに10%オフ
クーポンコード:SEP10BER
※ 有効期限:2024年9月30日まで、複数回利用可能、セール品以外にも使えます
【Humble Bundle】 その他 ソフトウェアバンドルはこちら
『GAME CREATOR MEGA BUNDLE』 ⏰️ 9月11日(水) 3時まで
RPGツクールやUnity2Dゲーム開発に使える100以上のアセットバンドル
価格:$20で110アイテム
『LEARN TO CREATE GAME ART IN BLENDER 2024』 ⏰️ 9月24日(火) 3時まで
Blenderのスキルアップ。GameDev.tvのGDTVゲームアートバンドルコース(英語)
Native Media Player is a powerful plugin that brings all the native audio player functions including full background(remote) playback controls.Unity 2021 and earlier may experience Android build errors due to a mismatch between the Android SDK build tools (version 30.0.2) and the AndroidX core library versions (1.7.0+). This occurs because these library versions require Android SDK 31 or higher, which is not supported by these Unity versions. Here's the workaround.Native Media Player is a powerful plugin that brings all the native audio player functions including full background(remote) playback controls.Online DocumentsGot Questions?Core Functionalities:Easy to Use: User-friendly interface and straightforward setup.Cross-Platform API: Supports both Android and iOS, providing a consistent experience across devices.Proven Technology: Based on three years of experience in Unity audio plugin development.Drag and Drop Components: Simplifies the integration process with easy-to-use components.Local and Remote Audio Support: Play audio from local (StreamingAssets, PersistantDataPath) and remote sources.Background Playback: Continues to play audio when the app goes into the background.Background Controls: Manage audio playback while the app is in the background.Automatic Metadata Retrieval: Automatically fetches media metadata from the audio source.Custom Metadata: Create and manage custom media metadata.Modular Remote Action Buttons: Fully customizable remote action buttons for playback control.Modular Event Listeners: Fully customizable event listeners to handle various playback events.Unity Editor Test Mode: Test your audio setup directly within the Unity Editor.Local and Remote Audio Support:Streaming Assets: Play audio from Unity's StreamingAssets folder.Persistant Data Path: Play audio from the app's data path.Download and Play: Download audio from a url, save it to the app's data path, and play audio from there.Remote URL: Stream audio from a url.Playback Features:Playback Controls: Play, Pause, Stop, Next, Previous, Fast-forward, Rewind, Seek-To.Playback Modes: Repeat, Loop, Shuffle.Built-in UI: Media buttons, Volume bar, Seek bar.Native Event Listeners:Player States: onIsPlayingChanged, onIsLoadingChanged, onIsBufferingChanged, onPrepared, onComplete, onError, onDownloadProgressMetadata Updates: onPlaylistUpdatedPlatform Support:iOS: Supports 64-bit devices running iOS 11.0 and above.Android: Supports both 32-bit and 64-bit devices running Android 7.0 and above.*Asset uses artwork media samples under Creative Commons License. See Third-Party Notices.txt file in package for details.
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