Buildings in this pack are best used in a city building, management or top-down games.The pack contains factory buildings, family houses, apartment buildings, skyscrapers, etc.Intended to be used for city building, management or top-down games. The buildings don't have interior or complex colliders, so they wouldn't help that much in a first person shooter game.Prefab count = 100Textures:512x512Atlas based20 variations includedEasy to customize as each color has usage description written next to it on the textureMaterials:20 Atlas materials1 Window materialTriange counts:HighestApartmentBuilding_11 = 5693Mansion_01 = 5582ApartmentBuilding_14 = 4849Average = 1478Median = ModernHouse_02 = 926LowestFamilyHouse_01 = 218SmallBuilding_02 = 156SmallBuilding_01 = 134Colliders:All buildings have some basic collider setup (Decent for city management type of games, not detailed enough for first person shooter type of games)Some buildings use convex mesh colliders generated from main meshSome buildings use box and / or capsule colliders (For some they are moved around by hand to better match the shape of the building)UVs:Main UVs are placed on the texture atlas to just define which color a face getsLightmap UVs are generated by Unity