Medieval cannon made with 5 meshes with its cannon ball and custom colliders.- The Cannon is setup in a way that can be animated (No rig).- The custom colliders that will give you precision on your collisions.- 2K Texture maps- URP and HDRP.Texture dimensions : 2kPolygon count for Cannon : 7.118 (In 5 models that compose the Prefab)Polygon count for Cannon Ball: 288Maximum polygon countNumber of meshes/prefabs: 2 Meshes and 2 prefabsRigging: No (There is no armature but its setup with the correct pivot possition to make the animation possible)LOD :NoTypes of materials and texture maps : PBRCuston Colliders