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ECP (Easy Camera Positioning) helps you navigate and positioning the editor camera with new style method. Plus save and load preset, existing camera, new camera or empty GameObject.
ECP Lite is feature limited FREE version, please visit it here.
Watch the video to understand how it works.
Forum thread for update and support.
Feature:
- New style of scene view navigation
- Easily store camera preset and view it
- Save and load to existing camera or new camera
- Save to empty GameObject that can use in path reference point
New style to navigation:
ECP lets you move or rotate a GameObject virtually. However, the GameObject does not actually moved. ECP moves the camera relative to the movement of GameObject in opposite directions. This method do more easy to positioning the camera via virtually positioning the target in the viewport.
ECP also provide a zoom in/out rect tools by drag a rect in the viewport to zoom in/out in the scene.
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