Corgi Fog Gradient - Distance Gradient Fog For URP
Wandering Corgi
$16.50
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Quickly and easily drop in replace URP's linear fog with a color gradient.Quickly and easily drop in replace URP's linear fog with a color gradient.Features: Very simple drop in. Add RenderFeature and add Post Process Volume Component and BAM, immediately have fog you can edit in real time.Supports a quick and easy to use post processing render mode AND a much more optimized shader macro that can be easily dropped into any HLSL shader.Highly optimized fog system, with some options for making it even faster if necessary.Supports both HSV blending for better visuals, and typical RGB lerps for slower devices.Supports VR Multi Pass (MP) and Single Pass Instanced (SPI) rendering!Corgi includedFull source code included!Supports RenderGraph in URP!PS: if Unity ever adds support for a 'final color' block in ShaderGraph, corgi fog already has a ShaderGraph node ready to drop in to support it, for ShaderGraph fog in any material.Documentation available here: https://docs.google.com/document/d/1V-eVGeJ8Ef7CdkbKy-RarvWoTQ68Jj4BWzWF36vjX-E/Forum post here: Unity forumsURP OnlySupports RenderGraphSupports Post Processing and Per-Material rendering (non post processing fog, for mobile devices).