Input Icons: Bundle - Dynamic Prompts and Rebinding
Tobias Froihofer
$16.49
$32.99
50%OFF
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Dynamic input prompts with auto device-switching and professional rebinding UI. 2100+ sprites for keyboard, gamepad, and mobile. Works in SpriteRenderers, UI Images, and TextMeshPro.Requires TextMeshPro 2.1.6 or higherRequires Input System 1.2.0 or higher (Package Manager --> Unity Registry)Requires 2D Sprite 1.0.0 or higher (for setup only) (Package Manager --> Unity Registry)Contact | ForumInput Icons: Production-ready input prompts without the hassleShow the right key or button automatically as players switch between keyboard, mouse, and controller. Add a complete rebinding system, built-in local multiplayer support, and 2100+ sprites. Drop it in and skip weeks of custom input UI work.Automatic device detectionPrompts update in real time as the player switches devices. No manual checks, no boilerplate.A full rebinding system, not just iconsIncludes rebinding UI components you can use out of the box. No scripting required. Handles single bindings, composite controls (WASD, D-Pad), and sequential multi-bindings, with duplicate detection and conflict resolution built in. Player profiles persist across sessions, which matters for shared devices.Built for Local MultiplayerPer-player device management with automatic reassignment and individual control scheme tracking. Made for couch co-op.Already have custom sprites?Check out Input Icons: Core - same functionality, fewer sprites, lower price.Works everywhere in your UISpriteRenderers for world-space UIUI Images for canvas-based UITextMeshPro via inline tags or a componentUI Toolkit via a free extension2100+ sprites, built for productionHand-crafted, 256×256px, crisp at any resolutionEditable Inkscape SVG source filesCustom SDF font pack for sharp scaling at any sizeQWERTY, QWERTZ, and AZERTY keyboard layoutsXbox, PlayStation (PS3–PS5), Nintendo Switch controllers and a custom fallback icon setMobile support for Android and iOSEverything else you'd expectAddressables integration for optimized memory and loadingClean, modular ScriptableObject architecture. Updates won't break your setupCompatible with Text Animator and other text effects toolsBring-your-own sprite support if you want a custom icon set40+ pages of documentation, plus video guidesIncludes Keyboard and Gamepad Sprites Vol 1 and Vol 2, a $20 valueSteam Input support includedSteam Input can sometimes cause Unity's Input System to misidentify controllers. Input Icons ships with extension support for both Steamworks.NET and Facepunch Steamworks to correctly detect and display the right icons, plus a full troubleshooting guide for common Steam controller configuration issues.Good fit forPC games needing solid keyboard and controller support, cross-platform PC/console titles, local co-op and split-screen games, control-heavy action games, projects that need full accessibility remapping, and teams that want to ship input UI fast instead of building it from scratch.RequirementsTextMeshPro 2.1.6+ (free via Package Manager)Input System 1.4.4+ (free via Package Manager)2D Sprite Package (free via Package Manager)Tested with Unity 2020–2023 and up to Unity 6.5Useful links:Online DocumentationContactForumUI Toolkit support: use the free Input Icons Extension for UI ToolkitRequires TextMeshPro 2.1.6 or higherRequires Input System 1.4.4 or higher (Package Manager --> Unity Registry)Requires 2D Sprite 1.0.0 or higher (Package Manager --> Unity Registry)Some AI was used for coding and brainstorming

