PixelGradient is a runtime script that will map pixel colors to new colors. We a using a combination of c# and shaders.
!Important: This project is not finished, Will receive more updatesCurrently, we are just supporting Unlit sprites. Use textures with pixel colors to make it easier to replace or blend images to new colors!Supporting classes the inherit from Renderer ClassSpriteRenderer, TileRendererJust Supporting Unlit imagesHaving a limit of 100 different pixels colors for sprite