Ghoul. Graveyard dweller, last of its kind, eater of fresh flesh. He goes out in search of unwary travelers in the dead of night.Low poly character for dark fantasy game with 3 skins (red, blue, dark).Model is sculpting in zbrush and textured in Substance Painter.Rig made in blender with auto rig pro.Number of textures: 12Texture dimensions: 4096 for body and 2048 for eyesPolygon count : 8777Minimum polygon count 8777Maximum polygon count 8777Number of meshes/prefabs: 1/3Rigging: YesAnimation count: NoneAnimation type list: NoneUV mapping: YesLOD information (count, number of levels): NoneTypes of materials and texture maps (e.g., PBR) Base-MetallicSmoothness-AO-Normal