Measure and resize your Mesh Renderers, Skinned Mesh Renderers, and GameObjects using real world units.Real Size is an editor tool that extends the Transform component inspector for all GameObjects. There’s no need to add extra components to your GameObjects, it just works! Add realistic dimensions to your objects, and keep your world's scale consistent!Real Size calculates the bounds of a selected object, including or excluding its children. Bounds are color coded with their respective axis colors, and lengths are labeled conveniently in the scene view. Color and visibility settings are completely customizable.Tested with Unity versions:2020.3 LTS2021.3 LTS2022.3 LTS6000.0FeaturesWorks with mesh renderers, skinned mesh renderers, and GameObjects that do not contain meshesMeasure objects using the built-in size units, or define custom size units to measure objectsMeasure objects using Local Space or World SpaceEasy installation, simply import Real Size and start measuring and resizing instantly!Full source code includedDocumentation includedDocumentation