Goblin scout model for game fantasy worlds.Goblin scout model for game fantasy worlds.Rig:HumanoidBlend shape:Apple blendshapes / ARKiTMesh:The model is completely modular, you can remove or add any part you want.Textures:Naked Body: 4kClothes: 4kFeathers: 2kWeapon: 2kOutfit: 2kEyes: 1kExtra bones:eyesjawtonguebagsfeathersPolycount:Mane mesh: 50956 vertex.Number of textures: 19 mane textures, 6 textures for HDRP.Texture dimensions: 1k, 2k, 4k.Polygon count of Goblin scout: 50956 tris.Minimum polygon count: 50956 tris.Maximum polygon count: 50956 tris.Number of meshes/prefabs 5 mesh/5prefabRigging: Yes(humanoid)UV mapping: YesLOD information (No)Types of materials and texture maps: PBR(MetallicSmoothness) Mat,textures. HDRP only textures.