Fantasy creature werewolf can be used in any type of third person gamesThis creature was made for any kind of third person games. Has only 3 materials, 4k textures for your needs.Rigged. Has flexible facial bones for better animations creation.Features:Rigged3 materials4k texturesEasy fur color adjust in material settings75 facial bonesNumber of textures: 11Texture dimensions: 4096x4096Triss count of Werewolf:Body and eyes- 17638Fur-58256Number of meshes/prefabs: 1 mesh, 1 prefabRigging: Yes, humanoidUV mapping: YesTypes of materials and texture maps (e.g., PBR): Albedo, Normal map and Metallic\smoothnessFur material uses opacity texture. It is adviced to use 2-sided shader(Link provided in documentation folder in pdf file which includes also a tutorial for material setup, shader is free)