AR + VR: Mixed Reality (MR) Camera uses Google Cardboard XR Plugin (former Google VR SDK) to display 2D/3D objects as though they were in the real world mixing Virtual Reality and Augmented Reality.[ Documentation | Support | Forum | Map of Assets ]AR + VR: Mixed Reality (MR) Camera uses Google Cardboard XR Plugin (former Google VR SDK) to display 2D or 3D objects as though they were in the real world mixing Virtual Reality and Augmented Reality.[ Documentation | Support | Forum | Map of Assets ]It's Unity MR Camera for 80% of all Mobile Devices.👉 FeaturesBring the enchanting Power of Mixed Reality into your amazing Game or App:Cross-platform Mobile MR Camera: iOS, Android.3-minute installation for your own VR + AR Scene.Covering a wide range of mobile devices.Google Cardboard XR Plugin to implement Virtual Reality.No using of other AR Engines like AR Foundation, ARCore, ARKit, Vuforia, etc.Real-Time AR Shadows.Basic Editor Testing.Optimized Gaze-based Reticle Pointer based on TextMesh Pro:2 Non-Animated States.🍏 Package ContainsDemo in Mixed Reality of Interaction with Objects.Camera Feed on Background.Permission Scene with Camera Permission Request using free Native Camera.Loading Screen to switch scenes seamlessly.✨ LimitationsHardware and Software Requirements are restricted by Requirements of Google Cardboard XR Plugin.Camera Rotation and Camera Movement are controlled only with Google Cardboard XR Plugin.UI Buttons on World Space Canvases must have Box Collider.Google Cardboard must have camera hole.Google Cardboard XR Plugin is still under development. If you have any issues on its side then try to Search Solutions on GitHub.📚 Docs & SupportI state the work of the asset only with uploaded Unity version or with the version indicated in the latest online docs that contain all instructions for the 1st launch.If you find a bug, or you can't use the asset as you need, please firstget the support before leaving a review on the asset store.I am here to help and to improve my assets for the best.Response time can be up to 5 business days.[ Documentation | Support | Forum | Map of Assets ]Tested with Mobiles Devices & Google Cardboard:iOS on iPhone XS Max.Android on Samsung Galaxy A71.