Modular stylized female character. Contains modular armor, modular helmet, set of static mesh accessories, and several body parts options.Set of stylized character modular parts. Customized in such slots:HeadTorso (modular with armor parts)HandsPants (two "tier" options)BootsHairHelmet (divided in modular parts: goggles, mask, visor in 2 positions, headset)Each slot has an option of 2 to 5 PBR materials working in URP. This project is based on the humanoid rig. Does not contain animations.SSS for skin meshes is faked by Emissive maps. Disable them if you don't want an additional glow effect.Several custom shaders are included to enable dithering shadows and glass transparency.Number of textures: 147Texture dimensions: 1024x1024, 2048x2048Polygon count: ~30 to 48kNumber of meshes/prefabs: 25 meshes, 5 prefabs for character corresponding each colour scheme.Rigging: YesAnimation count: 0UV mapping: YesTypes of materials and texture maps: PBR, each material consists of 4 maps- D for Diffuse- N for Normal- M for metalness with Alpha channel for Smoothness.- AO for Ambient OcclusionDithering transparency made via Vertex Color alpha in custom materials.