Create medieval knights, guards and rivals with 10 modular low poly characters: 7 male and 3 female. Includes 248 meshes, 26 equipment props and Humanoid rigs for Unity.Universal Render Pipeline is the default. For the Built-in Render Pipeline, import BuiltIn/AC_BuiltIn_Materials.unitypackage; for HDRP, import HDRP/AC_HDRP_Materials.unitypackage. The showroom scene needs URP or Built-in.Build the knights your kingdom needs. LOWPOLY - Knights gives you ten medieval character presets with different armour, helmets and weapons, from plate and mail to leather. Use them as they are, or combine their parts to give your guards, adventurers and rivals their own identity.A character and equipment pack for medieval RPGs, action games and strategy projects, with seven male and three female presets on the Codewart modular system.In the pack10 knight presets and 248 interchangeable modular meshes.26 equipment props, including 10 helmets, 5 shields, swords, an axe, a halberd, hammers, a mace and a morningstar.Male and female Humanoid rigs for compatible animation retargeting.Two 1024 x 1024 albedo atlases with editable palette colours.ModulesShaker for selecting presets and randomizing parts, plus a showroom and demo scene.Matte and metallic material options.Characters: Knight 1, Knight 2, Knight 3, Knight 4, Knight 5, Knight 6, Knight 7, Knight 8, Knight 9, Knight 10.Make it your ownChoose a ready-made prefab, assign individual meshes to the matching slots, or use ModulesShaker to select a preset or randomize parts. Codewart modular packs share a skeleton, part slots and naming convention, so you can combine matching modules from other packs you own. Use the matching body type and slot; an imported part uses the receiving character's material and palette. Check new combinations with your chosen animations, especially when mixing older modules.The genres will change, but the method remains.Unity setupBuilt for Unity 6.3 LTS (6000.3). URP is the default; material packages for Built-in and HDRP are included. The showroom supports URP and Built-in. HDRP support covers the supplied materials, rather than an HDRP showroom.The characters use Humanoid rigs for compatible animation retargeting. Animations are not included; use your own animation assets and controllers. Background environments in the marketing images are presentation backdrops, not included environment assets.Explore the Codewart collectionPart of Medieval & Legends. Knights provides a varied medieval roster; Knights of the Round Table offers named Arthurian characters and their heraldry. Try Universal Character, the free entry point to the same modular workflow.Try the free LOWPOLY - Universal Character (Modular) pack.Before you startAnimations are not included.A part taken from another Codewart pack uses the material of the character it is placed on.10 characters, 248 modules, 26 props (10 helmets, 5 shields, 4 swords, 1 axe, 1 battlehammer, 1 dagger, 1 halberd, 1 hammer, 1 mace, 1 morningstar)Polygon count: 4,335 to 7,521 triangles per character without separate props, average 5,985Textures: two 1024 x 1024 albedo atlases and one 1024 x 1024 specular/smoothness map.Materials: matte by default, metal material includedRender pipelines: Universal Render Pipeline by default; Built-in Render Pipeline and HDRP with the included materials packages (the showroom scene needs URP or Built-in)Rig: Humanoid. Animations are not includedScripts: ModulesShaker with documentation, showroom scene and demo sceneUnity 6000.3 or newerDownload size: 5.4 MBTools: Claude Code by Anthropic, OpenAI ImageGen.Claude Code was used under the publisher's direction to write the production scripts for this package and the showroom code. The publisher reviewed and corrected the results.The backdrop of the cover, card and icon images was generated with OpenAI ImageGen; the characters and equipment on them are rendered in Unity.


