Prepare any bush or grass prefab to be used as Detail Mesh (Render Mode - Grass) instances on the Terrain with a correct wind/bend behavior.If you have some 3d model of the bush or grass and you see some strange behavior when you place it on the Terrain as a Detail Mesh (Render Mode - Grass) )so this tool can help you to prepare any Grass or Bush to bend on the Unity wind correctly.(The bush from the video is not included in the package. In the Demo folder there are simple prefabs to show the possible usage of the tool)You can control a bend potential of the Bush or Grass. You may add an Y offset to the object so it will be placed correclty on the Terrain when you add it as a Detail Mesh instance (see video and Demo scene).