A hyper optimised bullet spawner for Unity, using Jobs and Burst.Will not work with Standard, Lightweight or HD render pipelines.BulletFury is an optimised bullet spawning system that borrows ECS-like architecture and makes use of graphics batching and multithreaded physics. It relies on the Universal Render Pipeline, so won't be make available for standard and HD pipelines, sorry!This asset does not interact with Unity physics at all, this is intentional. It uses custom collision detection with circle, AABB, OBB, and triangle collider shapes. It will not work with tilemaps. This is intentional - the asset is intended for use with traditional shmups/bullet hell games that generally won't require that functionality. If this is an issue for you, one of the other solutions on the Asset Store will meet your needs more closely.It has been specifically optimised for console games, but also works well on WebGL, low-end PC's and mobile.spawn a LOT of bullets - up to 1023 per bullet manager, with as many managers as you likeBoth X-Y and X-Z planes supported2D & 3D supportedAnimated bullets supported