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Anime-Style Character, "Miuna" for Games, VRChat, VRChat Quest, Vtubing or Any Other VR Related Use. Fully Rigged and Setup as Humanoid with Several Blendshapes for Facial Expressions.For HDRP, URP or any other, Kindly switch the shader to one supported on that pipeline.For any requests, queries or issues, contact me on: TwitterCharacter: Miuna (Original)Sex: FemaleRig: HumanoidPolygons: 62.2KVertices: 31.9KTexture Resolution: 2K-4K TexturesTexture Maps: Base Texture, SSS Map (Shadow), ILM MapMaterials: Four Materials for different parts of the Character & Two materials for OutlineShader: Custom Unlit Shader (For actual anime look, you will need to use Aethras Arc System Works shader, available on github and more information is provided inside readme file in the package)**If you wish to use this with anime shading, please read the readme file inside the package carefully**Facial Expressions: Facial Expressions are provided as Blendshapes (Shape keys). There are lots of Blendshapes for each Elements of the face which you can use to make any expression you like. Also contains Visemes Blendshapes & Eye Rig required for lip-sync and eye-tracking in VR programs.Animations: Supports all kinds of Mixamo animations or any other Humanoid based animation.Support: Unity 2018.1 & AbovePipeline: Standard Only (For other pipelines such as URP or HDRP, kindly switch the Shader to one supported on that pipeline)***If you want to use this character in VRChat or Quest, Kindly contact me with your purchase invoice no. for additonal VRChat files***A readme file is provided inside the package to help you. If you still need help or encountered an error, contact me on Twitter or via Website or email me at contactantro@gmail.comDiscord: antro#3555*You can also contact me for custom requests and commissionsRig: Unity HumanoidPolygons: 62.2KVertices: 31.9KTexture Resolution: 2K-4K TexturesTexture Maps: Base Texture, SSS Map (Shadow), ILM MapShader: Custom Unlit Shader (For actual anime look, you will need to use Aethras Arc System Works shader, available on github and more information is provided inside readme file in the package)UV Mapping: Yes
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