Scatter and randomize your gameobjects on any mesh.
Populate your scene with a few clicks.ScatterClone helps you to scatter objects on meshes with a few clicks directly in Unity. Works with meshes instead of terrains unlike the built-in terrain tools. Similar to scatter solutions found in 3dsmax and other DCC.FeaturesScatter on any type of meshKeep prefab instancesAvoid bounds overlaps (avoid collisions) -- ExperimentalMany distribution types (faces, vertices, edges)Normal alignementRandomize transformsWeighted distributionUndo scatteringScatterClone does not work Unity's Terrain component.Works great with my free Productivity Toolkit.