
Curated over years of hands on development, Lively Gadgets makes project management, scene editing, asset handling and debugging smarter, faster and easier.Unity 2020.1x -> Unity 6.3xLively Gadgets is a powerful all-in-one editor extension that super-charges your Unity workflow with over 50+ time-saving tools.Whether you’re managing scenes, organizing assets, collaborating with your team, or just keeping projects clean and efficient, Lively Gadgets keeps everything streamlined. You’ll have everything in one editor window, Instead of juggling multiple plugins that clutter up your workspace.From scene presets and recording project time, to quick note-taking, asset organization, component scanning, and smoother editor controls, this toolkit is built to help you ship projects without sacrificing precious time.EXAMPLE 1 (of many)You have 300 gameobjects you need to take collider components off of. select all objects, and in one click you can remove them all at once.EXAMPLE 2 (of many more)Imagine you have 50 scenes for your open world. Having to drag and drop them into the hierarchy / remove them for ram or whatever reasons you have can be tedious and use up precious time!Scene Manager allows you to organize these scenes into presets so you can add and remove them in a single click! No more doom scrolling looking for scenes; Keep scenes in presets, all organized by biomes, regions, islands, or even worlds; its your choice.EXAMPLE 3 (Would take hours otherwise)You just placed 500 trees in your scene and for some reason you didn’t make them prefabs. That’s okay, put the prefab you want to replace them with in the prefab slot, Select all 500 trees at once, and then press replace selected. Hours saved.So stop wasting hours of your precious time on repetitive editor work. With Lively Gadgets, you’ll save time you didn’t even know you were losing; I guarantee it!🔹 Questions? Come ask away!https://discord.gg/mppHGRTgtx ✨ Key Features🔹 Scene & GameObject ToolsManage scenes with Lively Scene Manager PresetsSwap GameObjects for prefabs in one clickRandomization utilities for variety in designStrip unnecessary components instantlyRename & group objects quicklyAdd, rename, or delete tags & layers in one spot🔹 Asset OrganizationStore assets into multiple favorites presetsDrag & drop to sort and organizeQuick-access right-click context menusKeep all important assets in one clean list🔹 Notes & CollaborationWrite notes directly inside the Unity editorImport & sync with Notepad.exeBuilt-in save, undo, and redo commandsOrganize notes by categoryKeep project notes in one central place for your team🔹 Debugging & Project HealthTrack script count & missing referencesSpot missing scripts before they break buildsScan scenes for GameObjects with specific componentsInspect objects by component type efficiently🔹 Productivity & Time TrackingTrack the time you’ve spent in-editorTrack time spent outside Unity as wellAutomatic screenshots of your game from draft to releasePerfect for solo devs and teams🔹 Auto-Save & BackupsAuto-save your scenes & project safelyCustom save intervals & file prefixesConsole + taskbar reminders to stay on trackToggle timestamps for detailed historyQuickly generate backups for peace of mind🔹 Workflow EnhancementsSmooth camera transitions in the editorSwitch between Blender & Unity seamlesslyFamiliar controls with smarter workflow shortcutsGroup & ungroup objects instantlyPress Esc to deselect all (a surprisingly powerful shortcut)Select a parent with “*” or set custom hotkeysSupports: Both 2D and 3D ProjectsBattle Tested: Used in all my projects 5+ yearsUnity Versions Supported: 2020.3 LTS and newerPipeline Compatibility: Works with Built-in, URP, and HDRPPlatforms: Editor-only (not included in runtime builds)Serialization: Presets stored as serialized objects (team-friendly)Performance: Lightweight and optimized, minimal editor overheadCollaboration: Perfect for teams using version control (Git, Plastic, etc.)