Low-poly, girl character with operational scripts.HDRP only.low-poly mesh.- note: HDRP state is required to be installed or HDRP template used;- note: 'Unity shader graph' is required to be installed (Window > Package Manager > Shader Graph > Install...);- note: if you see shader error for 'CTSkinLit' just ignore it or click reimport on correspond .shadergraph;- note: select root of girl prefab in Hierarchy in editor play mode for performance;- note: at least 8 GB RAM and dedicated graphics card is required for development in editor. Alternate try use partial textures resoultions /2 /4 /8 etc. for development on potato computers: Edit > Project Settings > Quality > Texture Quality...- note: there is no detailed nude body in the package.Girl character includes:● clothing pressure manipulating skin tone and relief (see video 3);● dynamic body update (forms) by clothing (see video 3);● some clothing sets - swappable;● handmade smiles;● SSS skin hdrp material;● smiles system (with operational scripts);● sensitive to light intensity eye pupil;● lips 'glue-like' effect;● sensitive to light face expression;● dynamic skin color/specularity;● muscle simulation;● muscle soft tissues tremble;● muscle tension;● muscle flexing;● speech phonemes for making lips motion speech;● form fitting skirt (removable skinned mesh);● top clothes 2 layers (removable skinned meshes);● pantyhose (removable skinned mesh);● eyes direction system including eye morphs;● eyes blinking system;● eye micromotion system for realistic gaze simulation;● morph system for realistic muscle flexing simulation of limbs (controlled by scripts depending of bones angle) (handmade morphs);● breathing simulation (chest movement);● some hair styles;● textures variety 4K-16K;● humanoid mesh (clean) ~27000 tris.- note: animations not included.Low-poly;HDRP only.● clothing pressure manipulating skin tone and relief (see video 3);● dynamic body update (forms) by clothing (see video 3);● some clothing sets - swappable;● handmade smiles;● SSS skin hdrp material;● smiles system (with operational scripts);● sensitive to light intensity eye pupil;● lips 'glue-like' effect;● sensitive to light face expression;● dynamic skin color/specularity;● muscle simulation;● muscle soft tissues tremble;● muscle tension;● muscle flexing;● speech phonemes for making lips motion speech;● form fitting skirt (removable skinned mesh);● top clothes 2 layers (removable skinned meshes);● pantyhose (removable skinned mesh);● eyes direction system including eye morphs;● eyes blinking system;● eye micromotion system for realistic gaze simulation;● morph system for realistic muscle flexing simulation of limbs (controlled by scripts depending of bones angle) (handmade morphs);● breathing simulation (chest movement);● some hair styles;● textures variety 4K-16K;● humanoid mesh (clean) ~27000 tris.