Distorted Bloody Sword
High-quality model focused on game development with PBR textures. Executed without plug-ins, is ready for use in a variety of formats (you can write if you need a specific).Included:Sword model - 8,646 verts, Blood model - 7,377Main material with texture maps:Color 4096x4096 Roughness 4096x4096 Normal 4096x4096Main material, bloody version:Color 4096x4096 Roughness 4096x4096 Normal 4096x4096Blood material with texture:Normal 2048x2048This sword is unique and fearsome. The first thing most people notice about this piece is the distorted waved blade. Also, along with the sword model, there is a blood model, you can animate it in any engine using the displacement shader. Created for game engines. (Ideal for souls like games), but at the same time, the detailing allows you to use the sword model for high quality renders. Pay attention to the renders of the Sword model and Blood model, for clarity, they are all made in different engines.Number of textures 9Texture dimensions 4096Polygon count of [Sword]: 8630Polygon count of [Blood]: 7358Minimum polygon count: 7358Maximum polygon count: 15988Number of meshes/prefabs: 2Rigging: NoAnimation count: 0UV mapping: YesLOD information (count, number of levels): noTypes of materials and texture maps (e.g., PBR): PBR