High quality and detail 3D Weapon model replicas with 4K TexturesCan be used for any game creation. FPS TPS RTSAnimations not included. Will be another package.In the Pack: Models (Guns, Magazines and Bullets), Textures and ImagesEvery weapon model has a scene with textured model and 4K settings and prefabs.Documentation text file included.All weapons are full modular, game ready and animation ready.Also check our other assets: PublisherThese weapon models are royalty free replicas of the real lincensed models but do not match the real one 100%. There are no Trademarks of any real gun and can be use for games.Sharing or distribution not allowed. These Models are under contract from both Designer and Publisher!---=== Rifle 1 ===---Tris - 36383Faces -19948PBR - Yes (included specular)Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular,Opacity (For Scope Glass)Shaders used - 4HDRP - Yes---=== Rifle 2 ===---Tris - 56168Faces -29070PBR - Yes (included specular)Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,SpecularShaders used - 3HDRP - Yes---=== Rifle 3 ===---Tris - 50016Faces -26270PBR - Yes (included specular)Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular,Opacity (For Scope Glass)Shaders used - 4HDRP - Yes---=== Smg 1 ===---Tris - 56168Faces -29070PBR - Yes (included specular)Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,SpecularShaders used - 3---=== Smg 2 ===---Tris - 56168Faces -29070PBR - Yes (included specular)Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,SpecularShaders used - 3HDRP - Yes---=== Smg 3 ===---Tris - 26957Faces -14249PBR - Yes (included specular)Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,SpecularShaders used - 3HDRP - Yes---=== Shotgun 1 ===---Tris - 14432Faces - 7548PBR - Yes (included specular)Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,SpecularShaders used - 2HDRP - Yes---=== Shotgun 2 ===---Tris - 14432Faces - 7548PBR - Yes (included specular)Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,SpecularShaders used - 2HDRP - Yes---=== Pistol 1 ===---Tris - 18186Faces - 10834PBR - Yes (included specular)Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,SpecularShaders used - 2HDRP - Yes---=== Pistol 2 ===---Tris - 23653Faces - 12605PBR - Yes (included specular)Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular,Opactiy,EmessiveShaders used - 2HDRP - Yes---=== Pistol 3 ===---Tris - 14432Faces - 7548PBR - Yes (included specular)Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,SpecularShaders used - 2HDRP - Yes---=== Pistol 4 ===---Tris - 23653Faces - 12605PBR - Yes (included specular)Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular,Opactiy,EmessiveShaders used - 2HDRP - Yes---=== Grenade 1 ===---Tris - 8290Faces - 4127PBR - Yes (included specular)Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular Shaders used - 1Shaders used - 2HDRP - Yes---=== Grenade 2 ===---Tris - 14432Faces - 7548PBR - Yes (included specular)Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,SpecularShaders used - 2HDRP - Yes---=== Grenade 3 ===---Tris - 1882 Faces - 995PBR - Yes (included specular)Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular Shaders used - 1Shaders used - 2HDRP - Yes---=== Dmr 1 ===---Tris - 36383Faces -19948PBR - Yes (included specular)Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular,Opacity (For Scope Glass)Shaders used - 4HDRP - Yes---=== Sniper 1 ===---Tris - 50016Faces -26270PBR - Yes (included specular)Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular,Opacity (For Scope Glass)Shaders used - 4HDRP - Yes