- . A real-life dinosaur model.
I completed modeling with muscle structure and then skin details by taking the fossil diagrams as an example.
I designed it for developers who want high quality.Features:Polygons = 37659Vertex = 37806-Textures PBR - unity-22 items Format:PNG Resolution: 8192x8192 - 4096x4096 px- . window > rendering > hdrp wizard- . select materials- . Edit : You can easily upgrade to hdrp using Unity's hdrp wizard. You can classify the project as hdrp and use the hdrp wizard.- . click convert selected built-in materials to hdrpas easy as that"The asset used Unity Standard shaders which can easily be converted to URP and HDRP with Unity's render pipeline upgrade wizards"et voila, you're compatible with urp and hdrp-. Walking, run, backward, ambush, idle, sit, stand up, sleep,roar,attack, death, Yawn, Drinking_Water, Eating, Bite_Walking, running roar -bonus anim, leg broken-Texture Types- PBR- UNITY-AlbedoTransparency-Normal-MetallicSmoothness- Model is scaled correctly 12 m- PBR Shader.- File complete --.fbx (multi format)- Textures - .png- 8192x8192 - 4096x4096 pxNumber of textures 10Texture dimensions 8192x8192Polygon count of [Model Name] 37659[Theropod Rex]Minimum polygon count 37659Maximum polygon count 37659Number of meshes/prefabs 1/1Rigging: Yes/No YesAnimation count 82Animation type list -UV mapping: Yes/No YesLOD information (count, number of levels) 0Types of materials and texture maps (e.g., PBR) Standart Material / PBR