Addr: Scene Loader is an unobtrusive hassle-free Scene Loader for Unity Addressables. Whether your looking to show menus or load gameplay Addr is the perfect solution.For years we’ve tried varying solutions to tackle scene loading/unloading, loading screens, etc. During that time, we’ve experienced inconsistent behaviour, poorly supported frameworks, and complex management solutions that kept us wanting more.With Addr we’ve taken scene loading back-to-basics with a solid, hassle-free solution that just works.Are you tired of writing and maintaining custom code to:Load and unload menusShow/hide loading screens?Update loading progress bars?Manage active/inactive scenes?etc?Addr: Scene Loader can solve all of those problems, and more! Addr exists to provide and establish consistent, reliable scene loading/unloading functionality while using Unity Addressables.Addr requires the Addressables package from Unity to be added to your project to work.Completely documented C# source codeFully extensible C# ApiGetting started documentationExample scene demonstrating complete functionalityAsynchronous Loading and Unloading of Addressable scene collectionsBuilt-in loading scene supportCode and Editor event callbacksSolution playbook to common development scenarios Dedicated support